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  1. FUBAR

    FILES: Sprites ressources

    Now you're showing off! :lol:
  2. FUBAR

    Fallout Tactics 2:Long Live The King

    Mate, don't let a lack of response get you down on these things. http://tinyurl.com/omu6c2h <-- Six months of work, one comment. I really do like what I've seen of your maps, and I'm more than a little interested in taking a closer look at them in the editor, as well as playing through what...
  3. FUBAR

    Fallout Tactics mod The Sum (1.8b)

    I may be Canadian, but I don't speak French. :mrgreen: Eagerly awaiting an English version. Keep up the good work!
  4. FUBAR

    Must have?

    So, I.. spoke.. with the author of the fraudulent Redux, and he's renamed his "mod". Not sure what to, and his account is private, so keep a look out for something like 'Tactics: Redux mark II' or the like.. According to him, he's just a complete idiot who can't organize a .zip file, and never...
  5. FUBAR

    Sprite Creation Tools / Methods

    OK, I'm home, I'm awake, and I've time to post. Maybe a nap first... :zzz: This is exactly what I was looking for, thank you again, Hugo! Now that I've had time to play with it, it is functioning more or less fine; just a few compatibility issues with CS. The action string "CREER FOND" won't...
  6. FUBAR

    Fallout tactics mod in Unity3D

    Hey.. That's a rather interesting idea there. More hitpoints makes you an easier target to shoot at.
  7. FUBAR

    Two separate bunkers options

    The more you know! :clap:
  8. FUBAR

    Sprite Creation Tools / Methods

    :help: A few weeks ago I began banging my head against Sprite Creator, creating custom weapon sprites with this method: Simple sprite tutorial About a year ago I successfully used this tool, and after considerably less trial-and-error, was doing so again. However, there is a persistent...
  9. FUBAR

    Help make a better game for everyone: participate in Fallout Tactics Redux.

    Hmm... yeah, got some ideas for your Reavers' history project. All mine, no one else touchy. :cool: Sending PM
  10. FUBAR

    Fallout tactics mod in Unity3D

    Ol' Deep Thought here's a Dell XP model DE051, she gots three flash drives boostin' 'er 'pacity by 'bout 30gb total, all nonEssential software disabled, and she don't let her lackin' hardwares stop her from running programs she ain't got the specs for. :ugly: Honestly it's just one step down...
  11. FUBAR

    Fallout tactics mod in Unity3D

    :V- - - - - - -
  12. FUBAR

    NMA Decides the fate of the Reaver Elders!

    Reworking a complicated system of triggers is still fun... It does seem more fitting that the Reavers would be AI controlled, they aren't Brotherhood, after all. It comes down to taste; on one hand we have a very quick and functioning fix, and on the other a complicated system of triggers...
  13. FUBAR

    Useful information

    Hey, hey! :grin: At this point I was only looking to set up custom audio for weapons, but you've given advice that will be much appreciated in the future. Radio static is a great idea, much thanks for testing that.
  14. FUBAR

    Useful information

    Exactly so! Thank you very much.
  15. FUBAR

    NMA Decides the fate of the Reaver Elders!

    If there's no foreseeable bugs, the question is whether or not it's too difficult, or dangerous rather, for the Elders to walk; just as you said. We can all imagine knuckleheads wandering off in another direction, and then complaining because they saved (without mission-start-buck-ups!) five...
  16. FUBAR

    Useful information

    Been dredging the forum and google for a few fays now, looking for information on creating sound files, tutorials and the like. So far most of the time has been spent picking between websites for other Fallout titles and sprite tutorials... If anyone could point in the right direction, would be...
  17. FUBAR

    NMA Decides the fate of the Reaver Elders!

    To avoid any and all bugs/exploits we may have to stick with option A, but, assuming option B doesn't cause more problems, it has my vote. Will refresh my memory on this mission to get a better idea if having the Reavers walking themselves is too hazardous. Option C) Disable the Reaver entities...
  18. FUBAR

    Implementing hunger and thirst (and a little blood)

    ::Cough:: Found this thread a few months ago, could've saved you some time... Your ideas of using the invisible sprite are great, and it's always nice how you've thoroughly tested so much of the game engine! This invisible sprite has become one of the key elements in most all my background...
  19. FUBAR

    Weird enemies in mission one

    Is he all greyed out? When a member of your squad detects an enemy without line of sight, you still see the figure of the enemy. I remember trying to get an angle through that roof too, you can't see through the openings, but because your soldier is in such close proximity to the Raiders a...
  20. FUBAR

    Hugo, My Friend

    Oh, dude, this is just a regular thread to get your attention, click the link up there. :razz:
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