engine

  1. nadeauhugo

    WARNING about "All alive at exit grids" trigger

    I have been puzzled for a long time by a strange behaviour for the "All alive at exit grids" trigger, that I might understand now. If you guys have experienced the same thing, or something different, I'd be happy to hear from you. So, I added to all my maps a "✓Preserve" trigger to continuously...
  2. Vondora

    Fallout engine questions

    So, I'm trying to remake Fallout movement in another engine(Don't worry, I'll not announce some big project that will never be finished, If I ever come up with something I'll make it open source). About the hex grid and movement it's almost right, but I can't seem to find the answer to the...
  3. Mr Fish

    Bethesda to use Gamebryo for Starfield and TES6

    Sauce: https://www.forbes.com/sites/insertcoin/2018/11/02/fallout-76-shows-bethesdas-engine-has-gone-from-meme-to-liability/#5c6ae2f7123a This isn’t really just a meme anymore, Bethesda’s engine is an active turn-off, and I am concerned that they seem to be determined to keep just upgrading and...
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