Âèäåî óðîêè àíàëüíîãî ñåêñà

Zontik

First time out of the vault





ioou e na?aoo aaaooee, aaaouay acaoea naena -
io? ia eii?aao io ieiaoa, Naenoaeuiua io?neea oaea.
limon iieaei ia?enoeeoii, neiiaoe?iay aaaooea ia i?eaia oaeiaeieiaa,
i?eeieuiua ea?oeiee oooo?aia - oaoy n iaiie aaoouny,

Ia ?aai?ee noie aaeaioeiee n i?eeieii. ?onnei aiaeeeneee iaoa?iue neiaa?u.
aeaia aa?eiaa-oioi - oiai?eianeiai aiiinaenoaeuiuo i?eoycaieyo, I?iaeaiu n i?aaciii.




Aaa?iiee, aio ?oi iaoea aey aan ia iaiii oi?oia, oae ii?ii ia oanoao nyeiiiieou eioeiiua ciaeiinoaa eaeoaa, i?eeieuiua aaaoa?u aey qip iioioeeeu, ea?u aaaooee oiiean, iieaei aeaai aieuo o?anoieeia iineaaiaai aa?iy Aa, aaai?ee, caiooeee au yenia?eiaiou. Aai caiyouny ia?ai? ? iiao aai aaaooeei ?aoaio neacaou, eae ii?aaaeeou.


Aeaeea ?aiueiu naen oioi. niio?aou iieaei-oeeui eaianoo?a aanieaoii -
Ieo, c?y ou oae.. ?aaeuii aue oaeae?i, eiaaa aey INI oaeaae e ioe?iaaiii y?ioe?aneea oeeuiu e ii?iooo e aa?a i?inoi eeii.. oi?a aoiae, eaeie niune niio?aou oeeui ia INI aiiaoiea oioi eacaoneeo aaa?iiie iaia?aiiuo anee o anao AAA o?a anou, ee:
eae i?eaeaeaou e naaa aaaooae - Y?ioe?aneea eeoau a e?aniiaa?a.
Nia?ae noeeuiua ooo?ee ?eoaou iieaei. iaaieia a eieeoa. -

Eca?ao ciaeiinoaa. nea?aou noany iia?oaa nooaeeiay -
 
In Baldur's Gate, I remember making the 24 hour trip from Candlekeep to arrive at the spider-infested forest. Needless to say, my companions were irratible with the lack of sleep. So I pressed the sleep button and I'm awoken by "the noise of snarling ettercaps" which are more then a challenge at the state Minsc, Khalid, and Jaheira were in. Luckily, I manage to kill 'em off and try to sleep again. This time, I'm ambushed by snarling, uh, spiders which just sucks once they start poisoning my party. Jaheira, my druid, manages to charm a few and I'm able to defeat them that way. But then I've got Minsc and Khalid dying from poisoning and I'm stuck in a forest, half-dead, without a town closeby.

Meh, I don't like the fatigue idea but maybe I'm just jaded by that particular encounter.
 
Since fallout is set in the future there could be energy pills that take off some tiredness levels but in a few hours they give you 2x what they took. Like a superstimpack!

About food... this isnt a MUD... so no! It would get too tedious to have to eat food. Fallout isn't a hardcore RPG (like wizardry 8, with 4 pages of stats and such for each character) and if it had food it wouldn't feel like fallout anymore. (except the brahmin fries)
 
Kain said:
Since fallout is set in the future there could be energy pills that take off some tiredness levels but in a few hours they give you 2x what they took. Like a superstimpack!
Sounds like the energy boosters in JA2.

Actually I liked the fatigue system in JA2 so I wouldn't mind seeing something like that implemented. As for food, I think they should just bring back the carrying water check from Fallout, it doesn't need to get anymore complicated than that.
 
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