Yet another preview of S.T.A.L.K.E.R.'s multiplay has been posted at 1Up. They have played the same deathmatch multiplayer demo as all the other previews, and have put their own spin on it. It's short, only five paragraphs long, but it has a few interesting tidbits of information.
<blockquote>It's a cliche to say this for every new first-person shooter that comes out, we know, but S.T.A.L.K.E.R.'s got some killer graphics. The game runs on a custom engine devised by GSC Game World, a group of developers from the Ukraine, and our first impression is that it's at least Doom 3's equal when it comes to pretty, atmospheric effects. The abandoned city we played in was filled with neat little details, from the rotting roofs of buildings to a sky that very gradually shifted from day to dusk.</blockquote>I think it's safe to say that they were impressed by the graphics.
Link: S.T.A.L.K.E.R. preview at 1Up
Picked up on from Blue's News
<blockquote>It's a cliche to say this for every new first-person shooter that comes out, we know, but S.T.A.L.K.E.R.'s got some killer graphics. The game runs on a custom engine devised by GSC Game World, a group of developers from the Ukraine, and our first impression is that it's at least Doom 3's equal when it comes to pretty, atmospheric effects. The abandoned city we played in was filled with neat little details, from the rotting roofs of buildings to a sky that very gradually shifted from day to dusk.</blockquote>I think it's safe to say that they were impressed by the graphics.
Link: S.T.A.L.K.E.R. preview at 1Up
Picked up on from Blue's News