3d artists needed for B:PotW

Silencer

Night Watchman
Staff member
Admin
Due to an increase in the speed at which the project progresses, the Bourgeoisie: Pearl of the Wastes team is in dire need of 3D graphic artists. Anyone with the ability to model and texture low-poly objects may apply, along with the knowledge of 3dsmax or gmax, a lot of zest and a bit of free time. We invite everybody interested to the website http://burzuj.nma-fallout.com/ or to mail the project coordinator intoxicate@nma-fallout.com
 
3D Artist as in environment modeller?
What are they suppose to make? And whats the polycount bugdet?
Aswell as texture sizes and stuff.

Since I might have a bit spare time to waste from a good cause ;)
 
Indoor/outdoor designer, you might do interior textures as well, what would you like to do? As far as objects go, it'd be everything from signs to chairs, mushrooms, trees, everything environment related.

the poligon count is different for different kinds of objects, so I can't really give a precise number. Something along the lines around 200, 1000 polygons


Textures - 64x64 to 512 x 512, depends on the object that is designed. We have a few tutorials of those objects, so we don't have any troubles with the engine later on. They're in polish, but if we hire more graphic devs from abroad, they'll be translated to english
 
Back
Top