95% hit chance

Mulligun

Still Mildly Glowing
Hello:-)

Do sb. know is there any possibility to change maximum hit chance (when aiming) from standard 95% to for eg. 99%?
Mayby by modifing fallot2.exe in hexed or sth. similar trikc?
 
With Sfall:

Code:
set_critter_hit_chance_mod(dude_obj, 85, 0);

As example, will set your max. hit chance to 85 instead of 95. Either add it to the obj_dude script when the game get's started the first time or put it into an Sfall global script. Or well, you can also make you a perk with that or change a trait, etc.

Though, setting it to 99% is almost like cheating.
 
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