a fallout 1 mod i would like to see

cremo

First time out of the vault
1)i would like to see a mod wich make possible to choose followers equipment and tactics like in fallout 2

2) i would like to make the game possible to be continued after the end like fallout 2 did

3) i would like a mod wich adds more areas and quests and everything in fallout 50's sci-fi style

4) new gameplay opportunities.. (mouth aimed shoot or other cool things :P) weapons that broken up, work skills (like the ability to make traps, and weapons)

5) areas with respawns of items, monsters and so on
(so that after you ve beaten all the quests the only thing that you can do it s not to just move around seeking random encounters)
 
>1)i would like to see a mod wich make possible to choose followers equipment and tactics like in fallout 2

Uhh, I doubt that it would be possible to hack the NPC menu from FO2 into FO1.

>2) i would like to make the game possible to be continued after the end like fallout 2 did

That is actually possible because of a bug.

>3) i would like a mod wich adds more areas and quests and everything in fallout 50's sci-fi style

I think that the scource code for adding new maps into FO1 is still unbroken. Quest are possible to add (I'm doing this right now).

>4) new gameplay opportunities.. (mouth aimed shoot or other cool things :P) weapons that broken up, work skills (like the ability to make traps, and weapons)

To add new aims you've to delete others and the function that weapons get destroyed might be possible to add (if that function shouldn't be there already), but this usually happens on rare occasion and when it happens you reload, dont you?. Making traps and weapons yourself is impossible I think and you weren't able to do this in FO2 either.

>5) areas with respawns of items, monsters and so on
(so that after you ve beaten all the quests the only thing that you can do it s not to just move around seeking random encounters)

That is possible but in the end nothing else than a random encounter.

I'm working on a FO1 project right now. Check it out http://www.angelfire.com/games5/humongousarmor/
 
mmmthanks for your answers..
but the tools released for fallout are just for fallout 2?
 
You could generate a map that regenerates monsters/items pretty much anywhere - just look at the deathclaws protecting the gun runners...
 
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