A few Megamod Bugs

Sloub

First time out of the vault
Hi,


Just a few bugs that I found playing Megamod v1.34
[Some SPOIL here]
- About Wannamigo pet and Lenny Human:I find out that the bonus of their levels disappear after loading a game..
It means that you still can level up them without any problems but when you load up a game, the bonuses of their levels dont remain.

For example, wannamingo pet:
_ First level she obtains, she gets 2 aps (in fact she gets 2 aps every level).
_ You save your game, and then you load your save: she has lost her 2 aps bonus.
_ Then go back xp and she levels up one more time, this time she has 14 aps.

It means that the levels remain, but... not the bonuses.
The same bug occures with Lenny human.



- About friendly Klint mod.
I've seen on wiki that many bugs have been fixed, but they are still there in megamod 1.34
_ When you equip Klind with an Advanced power armor, he becomes useless and you cant trade with him anymore (other way than by telling him to put off his clothes).
_ He gets RANDOM combat options set.


Lootable armors
_ Horrigan armor doesnt work. Your char becomes invisible and cant moove. If you give this armor to one of your fallower, he will become invisible, cant move, cant talk, cant fight (you lost him).



ps: Anyway I enjoyed playing this mod, good job to all of the modders!
 
First, thanks for the reports. Second, there is a thread for reporting bugs. It refers to Megamod technical issues... please use that one to post about bugs. Third, regarding the issues with levels, this is a well-known issue and a fix has been devised (thanks to Killap). Fourth, regarding this:

Sloub said:
...I've seen on wiki that many bugs have been fixed, but they are still there in megamod 1.34...

Those are bugs that appear as late as 2.34. You do realize that when I make a fix to the mod on my computer, it does not magically appear on your computer, right? If it says that it is fixed, then it has been fixed for the next release.
 
Hi MIB,


I'll post on the thread that you tell me next time if I find others.

Those are bugs that appear as late as 2.34. You do realize that when I make a fix to the mod on my computer, it does not magically appear on your computer, right? If it says that it is fixed, then it has been fixed for the next release.
I'm not sure that they should say on wiki that some bugs are fixed if they are not fixed on a release/public version.
 
Sloub said:
I'm not sure that they should say on wiki that some bugs are fixed if they are not fixed on a release/public version.

I mark things as being fixed (or make other notes) as I fix them. I do this so that people know the status of the project. You might not be sure about my methods, but I am.
 
Back
Top