I'll just leave the finer details for the imagination, but to the undoubted disappointment of some, I still survive. It involved me on my motorcycle, my shoulder taking off someone's side mirror from their truck as they swerved to avoid rear-ending someone (into the opposite lane, their claim, there was nothing there and it looked more like a squirrel), 26 stitches, a pending criminal investigation by the military of said driver of Ford truck (since it happened on an Air Force base), a civil lawsuit to claim anything the govt. left the idiot, and a good amount of Percocet. So, in a summary, ouch.
I have a lot of things to say, the topics are varied from artistic presentation to world construction, and then onto the dreaded "okay, if THIS is going to be changed, then we MAY begrudgingly accept it only if it's done in a remarkably good way". Important points, but if changed, we do want a style of gameplay that has a lot of depth in playing the character in other ways than chasing stats up. That was sorely missing from the last two Fallout titles. These items will have design alternatives that would be considered "last resort" in acceptance from those who do value the design of the Fallout CRPGs. None are too pretty compared to some of the updates I have on paper.
Then, there will be certain points where I'll say where certain designers should be beaten. I'll save those for later.
I have a lot of things to say, the topics are varied from artistic presentation to world construction, and then onto the dreaded "okay, if THIS is going to be changed, then we MAY begrudgingly accept it only if it's done in a remarkably good way". Important points, but if changed, we do want a style of gameplay that has a lot of depth in playing the character in other ways than chasing stats up. That was sorely missing from the last two Fallout titles. These items will have design alternatives that would be considered "last resort" in acceptance from those who do value the design of the Fallout CRPGs. None are too pretty compared to some of the updates I have on paper.
Then, there will be certain points where I'll say where certain designers should be beaten. I'll save those for later.