BlackPhantom312
First time out of the vault
Hey so I was wondering about modding the Fallout 1 and 2 engines ( specifically Fallout 2 for obvious reasons )
How do people make conversion mods ? Obviously the source code isn't out yet. How do people make mods like Resurrection 1.5 and Fallout of Nevada ? Do they start with recoding everything or reusing everything with models and other textures, etc? If so for reusing, how do they obtain those models and textures ? The folders from the Steam download ?
Say if I had to make a conversion mod or a mod for Fallout 2, would I need to rewrite all the code for basic stuff ? ( Im not obviously going to make a conversion mod I'm just curious )
Thank you !
How do people make conversion mods ? Obviously the source code isn't out yet. How do people make mods like Resurrection 1.5 and Fallout of Nevada ? Do they start with recoding everything or reusing everything with models and other textures, etc? If so for reusing, how do they obtain those models and textures ? The folders from the Steam download ?
Say if I had to make a conversion mod or a mod for Fallout 2, would I need to rewrite all the code for basic stuff ? ( Im not obviously going to make a conversion mod I'm just curious )
Thank you !