I have a suggestion.
In order to solve the buggyness of saving mid-combat - I'd really support removing that option from the game completely! E.g. while you try to save the game, a popup appears saying "you cannot save during combat!"
It would not be odd in any way because I think I've seen quite a number of other games that have that option removed (maybe because of similar reasons)?
I wanted to post this over at killap's F2 bug thread, but I thought it was perhaps a better idea to open up a totally new thread and hear out the opinion of others.
I myself seldom use saving during combat (as of late never) and essentially it feels in a way like cheating, especially when saving-reloading mid-combat in the aims of achieving the best possible outcome (which in a sense ruins the game). On one hand, the buggyness that potentially comes out of it is in my viewpoint a sorts of punishment for trying to outplay what appears to never have been a part of the idea and gameplay of Fallout.
Perhaps removing the option could be a workaround for solving those bugs?
In order to solve the buggyness of saving mid-combat - I'd really support removing that option from the game completely! E.g. while you try to save the game, a popup appears saying "you cannot save during combat!"
It would not be odd in any way because I think I've seen quite a number of other games that have that option removed (maybe because of similar reasons)?
I wanted to post this over at killap's F2 bug thread, but I thought it was perhaps a better idea to open up a totally new thread and hear out the opinion of others.
I myself seldom use saving during combat (as of late never) and essentially it feels in a way like cheating, especially when saving-reloading mid-combat in the aims of achieving the best possible outcome (which in a sense ruins the game). On one hand, the buggyness that potentially comes out of it is in my viewpoint a sorts of punishment for trying to outplay what appears to never have been a part of the idea and gameplay of Fallout.
Perhaps removing the option could be a workaround for solving those bugs?