Indianajoneszilla
First time out of the vault
Okay, a few friends and I have been discussing this business of Fallout becoming a TV Series. We decided to write (or at least try) a 3 Season Fallout TV series set AFTER the events of Fallout: New Vegas.
The premise is a follows:
After the NCR victory at Hoover Dam, the Courier left the Mojave for good, disgusted by his actions during the NCR-Legion War. The Legion, fleeing either back to Arizona or heading up to Utah to find the Burned Man have been fractured, while most Securitrons have mysteriously disappeared or have broken down following the death of House.
The NCR, however, as grown tired of their wars and have decided to instead disband most of their military and center on their own territories.
Yet, the Brotherhood of Steel remains on the run from NCR guards and Rangers, and have fled south of Baja. This is where our main character comes into play.
Josh is a kid from a rural town defended by the Brotherhood (who have cut off access from the rest of the world over a few generations) The towns supply of water becomes poisoned, and Paladin Horkus (Josh's mentor) convinces the Town council to give Josh an old PipBoy 2000 (If you can take a guess where THAT came from, you get a cookie) and send him off. Finding the Ranger station at Baja (and fighting off a Deathclaw,) Josh is interrogated by Ranger Cass (Not Rose) Who is discouraged to learn contingents of the Brotherhood have survived the NCR's war. However, after learning of Josh's predicament, she agrees to help him as it would 1. Save the NCR's southern provinces and 2. Help her find the Brotherhood. The two set off to the now mostly-clean Glow, which is slowly being recolonized after nearly 200 years of isolation. The two meet Hannon, a down on his luck gambler from New Reno (more revealed later on why he's down in California) and save him from raiders. The three continue their travels, happening upon a town harassed by mutated raccoons (kind of like the ones cut from Fallout 1) and finally fall upon an NCR outpost harassed by Super Mutants. Cass and Josh are captured by INTELLIGENT Super Mutants, who bring them back to Vault 7, a control Vault which never received the all clear, but instead (as of 2256) a batch of FEV and directions on how to mass produce it. Ever since, the Vault has been creating super Mutants for their higher-ups, and are ready to start Expansion into the Wastes. In order to do so, they had to poison a water supply (which led to a larger aquifer that fed the NCR) to allow them to function. As Cass and Josh are about to be transformed (thus rendered compliant and willing soldiers,) Hannon returns, killing the leader of the Super Mutants with a Fat Man, while allowing Cass and Josh to escape. Josh grabs a holodisk of messages to find out who created the FEV orders, the the trio escape into the Wastes. Once Josh returns to his Village, Horkus and the rest of the Brotherhood are horrified to see Cass, who had ordered NCR units to remain on Standby to storm the small town. Josh manages to calm the tensions, citing that another NCR-Brotherhood war would devastate and kill hundreds of innocent civilians. Horkus and the town elders agree that the hatchet must be buried, and begin peace talks with NCR.
Yet, in a base near the Midwest, a mysterious figure gets word that the Super mutants have fled their vault since they have been discovered. The Man simply stamps out his cigar, and orders Phase 2 to begin.
In the backround, Patriotic American music can be heard on a radio.
I might post some more ideas from Season's 2 and 3 based on how this goes.
Thanks for reading!
The premise is a follows:
After the NCR victory at Hoover Dam, the Courier left the Mojave for good, disgusted by his actions during the NCR-Legion War. The Legion, fleeing either back to Arizona or heading up to Utah to find the Burned Man have been fractured, while most Securitrons have mysteriously disappeared or have broken down following the death of House.
The NCR, however, as grown tired of their wars and have decided to instead disband most of their military and center on their own territories.
Yet, the Brotherhood of Steel remains on the run from NCR guards and Rangers, and have fled south of Baja. This is where our main character comes into play.
Josh is a kid from a rural town defended by the Brotherhood (who have cut off access from the rest of the world over a few generations) The towns supply of water becomes poisoned, and Paladin Horkus (Josh's mentor) convinces the Town council to give Josh an old PipBoy 2000 (If you can take a guess where THAT came from, you get a cookie) and send him off. Finding the Ranger station at Baja (and fighting off a Deathclaw,) Josh is interrogated by Ranger Cass (Not Rose) Who is discouraged to learn contingents of the Brotherhood have survived the NCR's war. However, after learning of Josh's predicament, she agrees to help him as it would 1. Save the NCR's southern provinces and 2. Help her find the Brotherhood. The two set off to the now mostly-clean Glow, which is slowly being recolonized after nearly 200 years of isolation. The two meet Hannon, a down on his luck gambler from New Reno (more revealed later on why he's down in California) and save him from raiders. The three continue their travels, happening upon a town harassed by mutated raccoons (kind of like the ones cut from Fallout 1) and finally fall upon an NCR outpost harassed by Super Mutants. Cass and Josh are captured by INTELLIGENT Super Mutants, who bring them back to Vault 7, a control Vault which never received the all clear, but instead (as of 2256) a batch of FEV and directions on how to mass produce it. Ever since, the Vault has been creating super Mutants for their higher-ups, and are ready to start Expansion into the Wastes. In order to do so, they had to poison a water supply (which led to a larger aquifer that fed the NCR) to allow them to function. As Cass and Josh are about to be transformed (thus rendered compliant and willing soldiers,) Hannon returns, killing the leader of the Super Mutants with a Fat Man, while allowing Cass and Josh to escape. Josh grabs a holodisk of messages to find out who created the FEV orders, the the trio escape into the Wastes. Once Josh returns to his Village, Horkus and the rest of the Brotherhood are horrified to see Cass, who had ordered NCR units to remain on Standby to storm the small town. Josh manages to calm the tensions, citing that another NCR-Brotherhood war would devastate and kill hundreds of innocent civilians. Horkus and the town elders agree that the hatchet must be buried, and begin peace talks with NCR.
Yet, in a base near the Midwest, a mysterious figure gets word that the Super mutants have fled their vault since they have been discovered. The Man simply stamps out his cigar, and orders Phase 2 to begin.
In the backround, Patriotic American music can be heard on a radio.
I might post some more ideas from Season's 2 and 3 based on how this goes.
Thanks for reading!