About CorpseLineOfFireFix set difference?
;Adjust how corpses effect line of fire
;Set to 1 to apply the same rules to bursts as to complete misses
;Set to 2 to completely block corpses from absorbing fire
CorpseLineOfFireFix=2
And if the setting is 0 how?
I do not quite understand what he meant
tmp=GetPrivateProfileInt("Misc", "CorpseLineOfFireFix", 0, ini);
if(tmp>0&&tmp<=2) {
dlog("Applying corpse line of fire patch. ", DL_INIT);
if(tmp==2) {
SafeWrite32(0x4231F9, 0);
corpseHitPercent=0;
} else {
corpseHitPercent=5;
}
HookCall(0x42331F, CorpseHitFix);
dlogr(" Done", DL_INIT);
}
;Adjust how corpses effect line of fire
;Set to 1 to apply the same rules to bursts as to complete misses
;Set to 2 to completely block corpses from absorbing fire
CorpseLineOfFireFix=2
And if the setting is 0 how?
I do not quite understand what he meant
tmp=GetPrivateProfileInt("Misc", "CorpseLineOfFireFix", 0, ini);
if(tmp>0&&tmp<=2) {
dlog("Applying corpse line of fire patch. ", DL_INIT);
if(tmp==2) {
SafeWrite32(0x4231F9, 0);
corpseHitPercent=0;
} else {
corpseHitPercent=5;
}
HookCall(0x42331F, CorpseHitFix);
dlogr(" Done", DL_INIT);
}