Age of Decadence Character Generation System

I've been looking more and more on this game. I'm liking it. Only two things are bothering me, the combat seems a bit slow, though I like the realism (3 opponents would be an average battle, 5 would be very difficult, 7 would be a suicide mission). And the art design I hope it will be sharper/better.

Anyway, looking good.
 
thefalloutfan said:
I've been looking more and more on this game. I'm liking it. Only two things are bothering me, the combat seems a bit slow,

You can increase the animation speed. :)

thefalloutfan said:
though I like the realism (3 opponents would be an average battle, 5 would be very difficult, 7 would be a suicide mission).

Actually, a fight against 3 opponents is already quite hard, especially if they have the same skill level that you do.

thefalloutfan said:
And the art design I hope it will be sharper/better.

Me too. :P

As a matter of fact, there are lots of things I plan to improve when I have time.

thefalloutfan said:
Anyway, looking good.

Thanks. BTW, the design of this interface was inspired by... ;)

PS: I can't use SpellCheck with Opera 9.52... Can you guys check that? Thanks!
 
yeah, I'm getting really curious about this game as well. I haven't looked up a lot of information but I like what I've seen. the setting is really cool.

only thing I don't like is the graphics (it's well done, although it looks a bit stale and doesn't really have anything that stands out). but that won't stop it from being a good game.
 
Looks pretty nice. If Fallout 3 ends up a flop, at least I will have learnt about this game from my time lurking nma.
 
Elhoim said:
You can increase the animation speed. :)
How did I miss that!

Actually, a fight against 3 opponents is already quite hard, especially if they have the same skill level that you do.

That's great! :) Say there is a battle which is too difficult for us, is there a way to get an upperhand during the battle? Take into consideration that this character can't talk his way through battle.

Me too. :P

As a matter of fact, there are lots of things I plan to improve when I have time.

Good to hear :) Oscar told me he may release a Higher Resolution Pack after the game is released, for high end users.

Thanks. BTW, the design of this interface was inspired by... ;)

PS: I can't use SpellCheck with Opera 9.52... Can you guys check that? Thanks!

Hehe :D Can't answer your question though, I don't know :oops:


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aenemic said:
yeah, I'm getting really curious about this game as well. I haven't looked up a lot of information but I like what I've seen. the setting is really cool.

only thing I don't like is the graphics (it's well done, although it looks a bit stale and doesn't really have anything that stands out). but that won't stop it from being a good game.

I suggest looking/reading at these screenshots and information, just to get some more information about the game.

http://www.irontowerstudio.com/forum/index.php?topic=341.0

http://www.irontowerstudio.com/forum/index.php?topic=124.0
 
Elhoim said:
You can increase the animation speed. :)
I can hear the Benny Hill Theme already. :D

thefalloutfan said:
Say there is a battle which is too difficult for us, is there a way to get an upperhand during the battle? Take into consideration that this character can't talk his way through battle.
This rare artefact might come in handy, but it would have to be used with caution. And I'm sure you can find good use of the crafting/alchemy system.
 
As you may have noticed, Fallout character creation screen inspired me when doing this one. You can't get better than that. It is just perfect.
 
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