c0ldst33ltrs4u
Vault Dweller
Ok, here goes:
later in the game, when you have a developed state your bases begin to pollute. Sure you can construct things to reduce the damage but can you eliminate it? I mean you can build the forests, the preserve, the nanoreplicator and adopt green economy and stuff but I have this one base (just an example) that has no mines, just forests, fungus and roads. The thing is that with all the buildings that increases mineral output and stuff I have like 12-15 pollution. Can I do something to fix that?
Now this leads to the next question. When you fuck with the ecosystem it fucks you right back so worms and locusts show up in large numbers (an improvement get trashed and worms just pop up); now that isn't that bad because if you can kill them while they are Grouped together you can get a lot of credits (15-20 worms times 50-70 energy, hell that's more than I make in a turn from the economy) but here is the problem: bunkers, if they 'spawn' in a bunker you can only kill one at a time and that means having a lot of units. Usually I have to bring back-up from the bases around that spot. Now here is the trick question: can I make the terraformers NOT build bunkers on their own and still have them on auto? Is there an option for that? I mean I looked around but I couldn't find anything.
Anyway thanks in advance for the input. Cheers!
later in the game, when you have a developed state your bases begin to pollute. Sure you can construct things to reduce the damage but can you eliminate it? I mean you can build the forests, the preserve, the nanoreplicator and adopt green economy and stuff but I have this one base (just an example) that has no mines, just forests, fungus and roads. The thing is that with all the buildings that increases mineral output and stuff I have like 12-15 pollution. Can I do something to fix that?
Now this leads to the next question. When you fuck with the ecosystem it fucks you right back so worms and locusts show up in large numbers (an improvement get trashed and worms just pop up); now that isn't that bad because if you can kill them while they are Grouped together you can get a lot of credits (15-20 worms times 50-70 energy, hell that's more than I make in a turn from the economy) but here is the problem: bunkers, if they 'spawn' in a bunker you can only kill one at a time and that means having a lot of units. Usually I have to bring back-up from the bases around that spot. Now here is the trick question: can I make the terraformers NOT build bunkers on their own and still have them on auto? Is there an option for that? I mean I looked around but I couldn't find anything.
Anyway thanks in advance for the input. Cheers!