Hi, I suppose this has been covered earlier, but couldn't find a specific thread.
I'm using the official US patch - having altered Cassidy (using the VCcasidy.int-script with a different character model) the dialogue trigger which has the NPC joining your party puts him in his respective party slot, he spawns with you in new maps and is greenish-friendly; but never follows the Dude, and the conversations starts as if you had retracted your request for him to join you, in either the last or next-to-last instance of that part of the dialogue.
After changing back the character model to either of the four Cassdidy (level 1-4), the problem still persists. Any clues?
I'm using the official US patch - having altered Cassidy (using the VCcasidy.int-script with a different character model) the dialogue trigger which has the NPC joining your party puts him in his respective party slot, he spawns with you in new maps and is greenish-friendly; but never follows the Dude, and the conversations starts as if you had retracted your request for him to join you, in either the last or next-to-last instance of that part of the dialogue.
After changing back the character model to either of the four Cassdidy (level 1-4), the problem still persists. Any clues?