trollworkout
It Wandered In From the Wastes
One of my favourite mod types that I always wanted to play is alternative history mod where you could play as someone other than the default story and default dude. For example play as a ghoul, supermutant, ncr soldier, vault city citizen, beggar, raider, robot, mechanic , scientist , store owner, and so forth. And despite this you could still finish the game by finishing the main quest.
I have created a similar mod for Fallout 3 and was really fun to keep playing alternative lifestyles. It made the game endlessly playable. I had about 20 or so alternative beginning choices including Ghoul, child, mechanic (older inventor guy), Family (a mutated vampire type race that could see in the dark), android/cyborg and even a robot in an unreleased version of the mod, Brotherhood outcast (F3 only), Brothehood of Steel, runaway Enclave officer, escaped slave, slaver, raider.
I got all the ideas still and all the special interactions laid out and would be fun to make/play something like that for Fallout 2.
Imagine there is no temple of trials and there is no arroyo but you begin in various parts of the map depending on what you are. All relevant quest scripts get edited and tweaked so the game is not broken. Essentially you need to find your way to Arroyo and pick the main quest as their chosen one but you could play as a bad guy and at the end you ally yourself with Horrigan for example instead of killing him.
What do you guys think? Is there a mod like that available?
it deff needs to use Appearence Mod to be able to switch your look as other critters including a lumbering slow ghoul no running, or a mutant no armor wearing, a robot no armor or chems, etc.
Easiest and simplest way it was commonly done in Fo3 is you start the game inside a special room with a terminal that has all the possible choices you want and picking one teleports you there. Or you could have it so there is a dialogue with Klint and you tell him you wish you were someone else and you become someone else . Etc.
And this would be something additional to the default game and default game can be played just as fine. All these other choices are optional.
I have created a similar mod for Fallout 3 and was really fun to keep playing alternative lifestyles. It made the game endlessly playable. I had about 20 or so alternative beginning choices including Ghoul, child, mechanic (older inventor guy), Family (a mutated vampire type race that could see in the dark), android/cyborg and even a robot in an unreleased version of the mod, Brotherhood outcast (F3 only), Brothehood of Steel, runaway Enclave officer, escaped slave, slaver, raider.
I got all the ideas still and all the special interactions laid out and would be fun to make/play something like that for Fallout 2.
Imagine there is no temple of trials and there is no arroyo but you begin in various parts of the map depending on what you are. All relevant quest scripts get edited and tweaked so the game is not broken. Essentially you need to find your way to Arroyo and pick the main quest as their chosen one but you could play as a bad guy and at the end you ally yourself with Horrigan for example instead of killing him.
What do you guys think? Is there a mod like that available?
it deff needs to use Appearence Mod to be able to switch your look as other critters including a lumbering slow ghoul no running, or a mutant no armor wearing, a robot no armor or chems, etc.
Easiest and simplest way it was commonly done in Fo3 is you start the game inside a special room with a terminal that has all the possible choices you want and picking one teleports you there. Or you could have it so there is a dialogue with Klint and you tell him you wish you were someone else and you become someone else . Etc.
And this would be something additional to the default game and default game can be played just as fine. All these other choices are optional.
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