Altho this might seem like a spam...

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Adv0cate_6

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This does relate to FO3 in some distant way.

Can someone please tell me why FF8 is a bad game. I have not played it, and it seems to me the best place to get opinions is on this board.
 
Wha... Final Fantasy 8?

I hate those fukkkking meat maker swords(2 m wide) and stupid faces, iiiitt suuuucksss! (Well this is it, i need to have some medical treatment)
 
[font size=1" color="#FF0000]LAST EDITED ON Nov-29-00 AT 04:45PM (GMT)[p]>>Can someone please tell me why FF8 is a bad game. I have not played it, and it seems to me the best place to get opinions is on this board.<<

I don't think that FF8 is a bad game. It just couldn't hold my attention after about the 10th hour. But here are things I didn't like:

1.The Gaurdian Forces are cool but seeing them go through a big pyrotechnic display for the 30th time gets a little boring.

2.The junctioning system is one that should never have been included. I would talk about it more, but I still don't understand it beyond "Use your GFs and Magic Points to add percentages to your resistances and strengths". It is just too tedious for words.

3.3D sprites on a 2D background was annoying after playing games in full 3D.

4.It was way too liniar for my tastes.

5.To me, Triple Triad (a card game that was "a game inside the game"), was more entertaining than the actual game.

If you haven't played it go out and rent it. It's a very good game but it has some flaws that can't be ignored because they're just too blatant.
 
FF7...

Look, it doesn't have the horse-hooves for hands and those amazing shrugs they always do!

That was what made the game great.

M
 
Ahhh, and FF7?

I read a review on FF9. They said they cut out a lot of the crap that made FF8 bad. (Junction, super-micromanagement, etc.). They also said that they had more story in it, and "lots more mini games!" I think was the quote.
 
RE: Ahhh, and FF7?

Hmmm, didn't care too much for that either.

You could swap the materia out to another caracter and have essentially the same character, minus some really superficial features.

In a game where combat is a focus, then what defines the characters would be how they act in combat.

FFV had it where you could decide on how your characters could evolve, FFIV and FFVI are also good, with how the characters' abilities not only make them different in combat, but also fit them into how the game progressed.

Also, do you mind if I toss this into the General Discussion board? I kind of let it get this far, but it really should be there.
 
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