Now this is a story all about how
My game got flipped turned upside down
And I'd like to take a minute just sit right there
I'll tell you how Fallout 3 became a game to despair.
In Interplay Studios, born and raised
A steller game in which I spent most of my days.
Shooting out. Stat maxing, Talking all cool
Putting some lead in some Super Mutant Fool
When a couple of managers who were up to no good.
Started investing money where they never should.
They declared bankruptcy and we all got scared.
And felt the third sequel's release would be impaired.
We whistled for Troika, and when it came near
The license would be safe , allayed were ours fears.
But Bethesda marched forward with their cash to spare
From that Oblivion game of which none of us cared.
They are releasing their game around 2008
And we yelled to Todd Howard "We'll yarr your game later"
Looked at the new game; What a despair
Sitting on the shelfs, full of nothing but flair
..
..
Sorry. I was pressured by outside forces to share this with you.
My game got flipped turned upside down
And I'd like to take a minute just sit right there
I'll tell you how Fallout 3 became a game to despair.
In Interplay Studios, born and raised
A steller game in which I spent most of my days.
Shooting out. Stat maxing, Talking all cool
Putting some lead in some Super Mutant Fool
When a couple of managers who were up to no good.
Started investing money where they never should.
They declared bankruptcy and we all got scared.
And felt the third sequel's release would be impaired.
We whistled for Troika, and when it came near
The license would be safe , allayed were ours fears.
But Bethesda marched forward with their cash to spare
From that Oblivion game of which none of us cared.
They are releasing their game around 2008
And we yelled to Todd Howard "We'll yarr your game later"
Looked at the new game; What a despair
Sitting on the shelfs, full of nothing but flair
..
..
Sorry. I was pressured by outside forces to share this with you.