It does. Every damn line. Even the quest logs. I've had the pleasure of playing it with a friend, and I have to say, I think It's the most pedestrian take on the hack 'n slash genre the world has ever seen. Yes, it is just that plain and shallow -- even for a hack 'n slash. It does manage to get half the hack 'n slash formula right: the "phat l3wt" (although, there's also a lot of unintentional comedy to be found in the silly ass ideas for weapons these guys came up with). The character building is pretty much FUBAR for its lack of depth and the different characters not differing from one another significantly enough (I can't imagine anyone replaying the game so that they can play as Cain, the ghoul whose only notable features are that he can gain small amounts of health from killing and absorbing radiation). What it all boils down to is you only increase damage, speed, health, and defense bonuses. Because all that's there is small 5% incremental bonuses, leveling up just doesn't have as much of an impact as it should. There's very little in the way of new abilities to acquire that can actually change things up a bit. The ones that are there, are generally shared between the three characters. Oh, and the gameplay is pretty crappy too. There's very little in the way of defensive maneuvers -- if anything the game's dodge leaves you more vulnerable, and many of the game's features are frivolous (crouch) and/or poorly implemented (auto-aim).
It amazes me that reviewers claim this game is true to the Fallout spirit when the very thing that makes Fallout unique amongst other post-apocalyptic settings, the retro-future theme, is completely absent in this game. If it weren't for the name on the box, the few cameos and references, and the Fallout posters on the walls (yes, I'm serious), I'd never know this is Fallout. At least they're aknowledging how bad the dialogue is. It's written either by or for idiots that still get off to hearing curse words. That's how low an intelligence level this gritty and darkly humorous game caters to.
As for the many inconsistencies Fallout fans have been wary of all this time, all is as expected. The Brotherhood are now the knights of the Wasteland, Ghouls are insane cultists and are also now quite athletic -- one Ghoul boss even stands at about 8-10 ft tall, running at you with blazing speed, swinging a giant sword. Mutants are now Warcraftian Orcs.
I don't care how curious you are to see this game, as a Fallout fan, do not buy this.