Ashes of Apocalypse: Embers Dawn

Tannhauser

Venerable Relic of the Wastes
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NukeouT, project director of Ashes of Apocalypse, has informed us of a few dramatic changes his team is making. You may remember Ashes as a Morrowind mod, with plans for a future Oblivion mod in the same universe. However, the team has decided to go independent, and to create their own commercial game: Embers Dawn. They have ceased work on the Oblivion and Morrowind mods, and are now focused solely on their new game.<blockquote>Ashes of Apocalypse: Zero-One which was being developed for Morrowind has been cancelled. All development efforts are now going towards Embers Dawn, a standalone first person shooter/role-playing game set in the Ashes of Apocalypse universe. Expect to see the website for it soon, along with news of Clone Gaming Studios becoming an official company!

So please stick around and stop by our forums to tell us all your ideas and questions. Thanks for supporting Ashes of Apocalypse!</blockquote>NukeouT also had this to add about the setting and features of Embers Dawn:<blockquote>Story is that you will bring about the civil war that happens in the mod we released, through bad actions or good intentions. The game will feature a revolutionary world that will expand through event updates every so often when you log in to play. There will be a complex storyline with many constanly shifting alliances. It will also be a very expansive free roamer through the UBA territory based in Northern California 2067-2070. We will bring in a fresh mix of FPS/RPG/RTS game mechanics for players to enjoy. Other than that were still discussing and planning other aspects of the game, so I cant say much more at the moment.</blockquote>The team is currently organizing into a legitimate business and has plans to utilize the Unigine engine. Interestingly, the same engine Afterfall recently switched to. They are also currently seeking new team members to join them on development of Embers Dawn.

You can read about their current progress, and see a bit of concept art and renders, at the Ashes of Apocalypse website. One piece of concept art in particular has a remarkably familiar color scheme.
 
They have ceased work on the Oblivion and Morrowind mods

Great !

are now focused solely on their new game.

mmh...wait and see but...well...


The game will feature a revolutionary world that will expand through event updates every so often when you log in to play. There will be a complex storyline with many constanly shifting alliances. It will also be a very expansive free roamer through the UBA territory based in Northern California 2067-2070. We will bring in a fresh mix of FPS/RPG/RTS game mechanics for players to enjoy.

It has to be the 9991241224546 th time I read such a thing and oddly I didn't play such a game for a LOOOOOOOOOONG time...Developers, put your skills where your mouth is or STFU ! :evil:
 
good point :idea: not that i woudnt want to play something as cool as they write but usualy those promises just remain writings.
 
Story is that you will bring about the civil war that happens in the mod we released, through bad actions or good intentions. The game will feature a revolutionary world that will expand through event updates every so often when you log in to play. There will be a complex storyline with many constanly shifting alliances. It will also be a very expansive free roamer through the UBA territory based in Northern California 2067-2070. We will bring in a fresh mix of FPS/RPG/RTS game mechanics for players to enjoy. Other than that were still discussing and planning other aspects of the game, so I cant say much more at the moment.
You may not know how to design, but you sure as hell know how to throw around empty buzzwords. Good thing you ditched that crappy Morrowind mod, now you may actually have a shot at mediocrity.
 
I've considered making a buzzword related drinking game, but everyone I tested it on got shitfaced within less than half a paragraph.

And I didn't even use alcoholic beverages in the test runs.
 
Instead of grumbling about the project/team, you could join and help to develop the AoA...
If you want something to be done right - help with it whenever it's possible instead of whining.
 
mirrored said:
Instead of grumbling about the project/team, you could join and help to develop the AoA...
If you want something to be done right - help with it whenever it's possible instead of whining.
Oh, how I love this form of reasoning. 'You're not doing anything, so you cannot criticise anything!'
What bull.
 
I didn't mean you can't criticise. Of course you can. Everyone can.
But most people are eager to criticise. And often those who complain are not willing to help.
 
Sander said:
mirrored said:
Instead of grumbling about the project/team, you could join and help to develop the AoA...
If you want something to be done right - help with it whenever it's possible instead of whining.
Oh, how I love this form of reasoning. 'You're not doing anything, so you cannot criticise anything!'
What bull.

What exactly are you lot criticising though? We haven't even developed anything yet. We're still in the recruiting and concept stage. If you have ideas and opinions, or even think you can contribute something to the project, then sign up on the forums and post away.
If you think terrible decisions are being made or it's going in the wrong direction, then by all means show us the light.
 
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