'Ask About'

2b4k^

First time out of the vault
Hi,

I was just thinking - in dialogue mode you got the 'Ask About' option - wtf is that? I mean, you can't get an decent answer to anything? Have one you guys ever successfully asked a question to an NPC?

Maybe you can ask some specific NPC some kind of h4x0r1z1nG question and get some big badass gun.. Or maybe i'll just keep on dreaming :D

-2b4k^

Btw; er der nogen danskere herinde? :roll:
 
*shudders* We have an extreme dislike for anything pertaining to '1337-speek', so please, don't use it.

As for that option, yes, it can be very useful. You just need to find the right words. The character's name is an obvious option, local events have some bearing and places tend to work as well.

And no, there are no secret things to be begotten through the 'Ask about'. Well, besides small bits of information.
 
Too bad, i love 1337-speaking :D

Never worked for me though, and i've tried about every character's name, any location and any thing else that has popped into my head
 
This is a gameplay issue, and thus, it should have been posted in the Gameplay & Tech forum.

Moved.
 
You don't type a question, just a keyword. For example, you ask Seth about "Shady Sands", and you get an answer.
 
Strange, I didn't notice it was in FGD. Ah well.

As for your problem, random-string-of-characters, you're simply not using the right words. Try using at Shady Shands 'Aradesh' or 'raiders', for instance.
 
Yeah, i figured that - still not working.. But aight, i'll keep that in mind next time i take FO off the shelves :)
 
You can use a dat unpacker to extract the various character's dialog files. For most character this will include there tell me abouts and what words trigger which.

-Ryan P. Fialcowitz
 
'Tell Me About' was actually one of my favorite parts of the game, and probably my most lamented omission in Fallout 2. Aside from being good for a very hefty share of interesting (and often amusing) gameworld enrichment, you could occaisionally glean some real gems from it. For the detail-oriented player, it even provided a means to deducing the location of the water chip fairly early in the game-- before you even finish up in Junktown, if memory serves.

Just make sure to keep your queries to simple terms (nouns like Great War, Deathclaw, Aradesh, Water Chip, etc.) and utilize proper spelling. Remember, not every character in the wasteland is going to know everything. The head preacher of the Children of the Cathedral has probably never heard of Vault 13, and Aradesh can't tell you much about The Master. The scope of the pre-programmed answers is very specific, and you usually won't turn anything up unless you ask about something that's at least marginally pertinent to the games story or environment and the asked NPC's station and locale. Experiment and have fun with it.

Or, take the cheater's way out and use the .undat utility, as has been suggested. :)
 
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