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Guest
Guest
One of my favorite characters in Fallout 2 was an evil assassin character, with unarmed, melee, and thrown weapons skills. I felt that the assassination part of the game wasn't real good. You could kill someone in a dark alley or corner, walk out onto a street AFTER combat had ended, and get attacked. Also, it would have been nice if we could have concocted poisons and used all those empty hypos for some real mayhem, a nice quiet kill. Also I hear about Fallout 3 mabye being real time. Mabye instead of real time, it could adopt an X-com esque combat system. Turn-based, but you can't just walk around out of cover at will because if there are saved Action Points the character can shoot on its own. You could also mabye have the options to tell you NPC followers to lay down covering fire and the enemy NPCs would have to stay undercover or risk being killed by your helpers.