Baldur's Gate's MP

clercqer

Senator oTO
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I am going to catch up on my BI RPG's, and the Baldur's Gate series is next on the list. Of course I'm going to start the story at the beginning, so I'm purchasing Baldur's Gate 1 and Tales of the Sword Coast.
Now I know you can play BG in multiplayer too. I was wondering how this would go, and if any of you guys have some experience with it or comments about it.
 
Don't know if it can be played bearably with other people (kinda doubt it), but I think you can use the multiplayer mode to play a party of characters all designed by yourself, as in Icewind Dale. I haven't tried it, but if I were ever to play the BG series through for a third time I'd probably do it that way.
 
I kept backstabbing my allies. Great fun, right Boo? Speaking of which, I HATE Boo and Minsc. Well, mostly Minsc because he never shuts up about Boo. Yeah...
 
Well, if you go online and get a group of random people, you get ones like Ekarderif; who think it's funny to backstab the party.

I've had friends that organized their own private mutliplayer game, but they didn't get very far in it. Because a full game takes a while, and coordinating their schedules became a pain. They found it was better just to get together and do P&P RPGs, and more entertaining in the long run.

Personally, I didn't enjoy Baldur's Gate singleplayer, multiplayer was even easier to write off.
 
Kotario said:
I've had friends that organized their own private mutliplayer game, but they didn't get very far in it. Because a full game takes a while, and coordinating their schedules became a pain. They found it was better just to get together and do P&P RPGs, and more entertaining in the long run.
Well, I can see how that could pose problems, but then again, it's just a matter of making 'appointments' and sticking to them, no? The problem with P&P RPG's is that you can't do them on your own and you need to have friends close-by that are into that kind of thing... Unfortunatly I don't. So something à la BG would be my best shot at combining RPG's with other people.
 
Apart from scheduling there are practical problems involving things such as dialogue, pausing and saving/loading. Either you can't pause, or you'll get annoyed when others pause. Either you can't save, or the game will get disrupted because you were doing fine but someone else did something stupid and got killed. Perhaps corpses and whole inventories will have to be dragged into towns for expensive resurrections, stuff you just wouldn't do if you were playing alone (and in BG1 there are no inventory containers). People will be fussing about where to go and what to do. And it's a BIG game, the chances of getting some kind of continuity from beginning to end with people you don't know is slim to say the least, assuming there even is an active MP community after all these years.
 
Hey, I only played with people I knew because online was retarded. Plus, they thought it was funny too.
 
If you have the right sort of friends, it might work. Otherwise it's a nightmare. Most of the problems have already been mentioned; it's just not really a game that was designed with multiplayer in mind. Among other things, party members can't go off and explore on their own. They have to tow the line, so basically all the other players are there for is to kill things in combat, which is also screwed up by the pausing problems associated with multiplayer.
 
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