Bartering other menial annoyances that need to be fixed

uziel

Look, Ma! Two Heads!
Here's an idea I've had for Bartering for a long time:
A 'Match' button. No more scrolling through your treasury. It takes the otehr guy's price, subtracts the amount of stuff you've already offered, and places the most money it can without going over.

For example: You want $300 worth of stuff from this guy. You have $250 worth on the table. If you have $50+, it just places $50 on the table for you by pressing the 'Match' button.If you have less than the amount you need, $48, for example, well, that's what the 'All' button is for. If you run out of cash you can still press the Match button. If it places something on the table you don't want to give up, you can 'Tag' it (R-click and scroll to tag)

There should be one on his side, too, that will place stuff according to your inventory and, as a convenience, your party's, too.

And if you guys think that's too lazy, at LEAST make it so we can increase the amounts in the individual slots (The hundreds spot, the thousands spot, etc. etc.)

Because I'm really, really tired of having to scroll through $11250 just to put $500 on the table and I don't think I should have to click it one. Dollar. At. A. Time. Without speeding up to $8000.
 
uziel said:
Because I'm really, really tired of having to scroll through $11250 just to put $500 on the table and I don't think I should have to click it one. Dollar. At. A. Time. Without speeding up to $8000.

You do know that you don't have to click until you get to 500 right? You can just type it in, thats what I do anyways. But otherwise thats a good idea and would be useful :).
 
Indeed, and it would be a great interface addition.

I do think it should instead tag those you want to barter over to match, as I find that inventories in CRPGs have more long-staying items than the stacks of tradeables.
 
If im corrcect (could be wrong) i dont beleive the 'type in' option came out for f1... only with f2
 
Are you sure? Maybe i'm wrong, I haven't played the original Fallout for awhile and I'm having troubles getting it to work at the moment but you're probably right.
 
Nope, F1 did not allow for typing in. If you wanted to trade 11,000 bottlecaps, then you had to actually scroll up to 11,000 bottlecaps. Which made for some annoying mouse clicking since if you clicked too long it would speed up to a million miles an hour.


On that note: I think along with this match button an idea which has some merit is limiting the speed at which the money will scroll. The money in both games would start scrolling at a speed which no human could keep up with if you scrolled for too long.
 
GhostWhoTalks said:
Nope, F1 did not allow for typing in. If you wanted to trade 11,000 bottlecaps, then you had to actually scroll up to 11,000 bottlecaps. Which made for some annoying mouse clicking since if you clicked too long it would speed up to a million miles an hour.

No, no, no, you're getting it all wrong.

Fallout 1 did support typing, but only had 3 digit positions. So to move more than 999 items, you had togo through drag-and-drop procedure more than once.

Please at least be accurate when you gravedig.
 
You might be right I do remember in one of the games I had to drag and drop.

But I also distinctly remember being unable to type in the value for one of the games. And I know for a fact that BOS did allow for typing as I remember that being an improvement I wanted to see. I will have to load up Fallout 2 when I get home to see if I can type in, because I was fairly certain one of the games you couldn't.
 
Yes, Silencer is 100% correct on this as I have played both games recently. Both allow typing, FO1 only had three digits, FO2 was 5 digits (it was 5, yes? at least 4, definately MORE than 3)
 
Back
Top