G
Guest
Guest
Is it worth going beyond 100% small weapon skill for a character if you do not intend to make targeted shots (ex. continuous mode combat)? Afterall, at 99% your skill gives you a 95% chance. For other non-combat skills I really don't see the value. A sneak of 95% is as good as 160% or a lockpick of 80% will just take one or two more tries then a skill of 120%. Am I correct in this. Input would be highly appreciated.