I want make game more randomly to increase his playability (i like diablo with these all randoms) So there will be no cities but only small areas but very lot of them. I dont want erase them totally so i found idea to cut every one city into 3-5 parts. Inside you found modified buildings, quests and add new things and secrets. Nevermind which game storyline will be chosen, all will be made witch this system. I think you be searching something on wasteland.
-cut cities to small parts 3-5 (or less/more?)
-made from them new small areas
-you will found this locations by random
-every time game will be different to increase playability
Maybe make random storyline too? that would be breaktrought, i dont seen never game which you may got fev prior quests and chose them when play game. Maybe this would need random begining that depend to differend game ending or just do what you want- realistic world so great RPG. Well dont known how made it but random storyline may be future of the rpg games.
-cut cities to small parts 3-5 (or less/more?)
-made from them new small areas
-you will found this locations by random
-every time game will be different to increase playability
Maybe make random storyline too? that would be breaktrought, i dont seen never game which you may got fev prior quests and chose them when play game. Maybe this would need random begining that depend to differend game ending or just do what you want- realistic world so great RPG. Well dont known how made it but random storyline may be future of the rpg games.