Buggin' animations or: give the lizard some help!

Jesterka

Water Chip? Been There, Done That
Guys, I'm just translating the Zob's problem.

1) When the animated GIF is opened at FRM Animator, the first frame seems to be OK. However, rest of the frames are pictured incorrectly (see enclosed file). When the GIF's opened at PhotoShop, everything seems to be right again.

2) Please how to set the FRM in motion ingame? (By some script, presumably?)




Thanks, good night, and good luck :wink:

(Lets say we lost all anim-related know-how together with Mr. Ghostus, Sirren & so)
 
Sadly, I can't answer the question but this caught my eye...

(Lets say we lost all anim-related know-how together with Mr. Ghostus, Sirren & so)

What happened with sirren ? I thought he was working for BGE in secret? He was also working on his own mod (which was pretty interesting) Has that gone too? :shock:
 
Sirren is gone since long time, because of PARPG.


About the problem above, what if you a) don't save the animation steps as gif, but bmp and b) add them one by one to the frm project? It is also strange that the size of the images is jumping from normal to small. Try to deactivate autocutting in the options before saving the project as frm.
 
Lexx is right. Gif's work very differently from BMP's, so have him convert them to BMP's, and then re-check them in PS, and finally throw them back into the Frame Animator.

THat just might do the trick. :P
 
Don't forget to place the AnimateForever script in the objects settings (Prototype Editor in the mapper - e button)... :wink:
 
Thanks, guys. It probably helped. Yes, I should have remembered at animfrvr script, it's a must.

Anyway, another crappy problem from the guy(s):
The animation's slipping now. The picture's moving far up with every frame. Not as an object but like offset axis.
I bet Contie remembers (Big Red Bitch accident).

And no, I have to clue about Sirren's wandering. Hopefully he's not dead as his mailbox is. He was so old, y'know.
:D
 
You can set the offset for every single frame. Check the tool section of frm animator for this (frame offset, not frames offset). Beside this, shouldn't this be avoidable, if you simply deactivate autocutting? Thought this jumping just happens, if the frame is adjusted by frm animator.
 
Jesterka said:
Anyway, another crappy problem from the guy(s):
The animation's slipping now. The picture's moving far up with every frame. Not as an object but like offset axis.
I bet Contie remembers (Big Red Bitch accident).

There is an easy solution to the slipping/moving animation problem…place a single pixel at the bottom or top of the actual artwork. It must be on every frame, but not too close to the main artwork.

epafn001.png
 
Back
Top