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Guest
Guest
For all the comments on it being so useful, I'm thinking I made a mistake not choosing Steal instead of Barter...
Anyhow, my people have just reached lvl 6 and I'm wondering what combination of perks to choose. Some perks, I've noticed benefit the entire squad - "Scout" on Rebecca works for everyone... But few of the NCPs can choose the better perks thanks to lower stats on needed areas. So no "Better Ranged Damage" for them! So what's better after that?
Do duplicate perks work cumulatively - i.e. more than one Ranger?
My team so far - I think this is the best combo - is:
Main Char w/ Gifted and Fast shot. High CH. Sm. Guns, Traps (those mines are worth good cash), Barter. "Comprehension" added.
Farsight with "Nightvision" (she's one kick ass sniper! Wish she could get bonus damage!)
Stitch has Quickpockets (maybe bad choice) and "Gambler" (now at 119) - so he's already tapped on his lvl 6 choice)
Rebecca - Gotta love her! Covers my weak spots if science ever becomes an issue.
Jo - I gave her "Awareness" to make up for getting rid of Rage. She can get "Stunt Man." Is that any good?
Trevor - Gave him Here and Now on accident so he's the highest level char, but he now has Night Vision as well. Is there ever anyone that can throw as good?
OK, comments? Suggestions?
Also, can you save up your perks for getting more higher level perks, or can the game only handle one perk available at a time so that you lose your old perk points?
Anyhow, my people have just reached lvl 6 and I'm wondering what combination of perks to choose. Some perks, I've noticed benefit the entire squad - "Scout" on Rebecca works for everyone... But few of the NCPs can choose the better perks thanks to lower stats on needed areas. So no "Better Ranged Damage" for them! So what's better after that?
Do duplicate perks work cumulatively - i.e. more than one Ranger?
My team so far - I think this is the best combo - is:
Main Char w/ Gifted and Fast shot. High CH. Sm. Guns, Traps (those mines are worth good cash), Barter. "Comprehension" added.
Farsight with "Nightvision" (she's one kick ass sniper! Wish she could get bonus damage!)
Stitch has Quickpockets (maybe bad choice) and "Gambler" (now at 119) - so he's already tapped on his lvl 6 choice)
Rebecca - Gotta love her! Covers my weak spots if science ever becomes an issue.
Jo - I gave her "Awareness" to make up for getting rid of Rage. She can get "Stunt Man." Is that any good?
Trevor - Gave him Here and Now on accident so he's the highest level char, but he now has Night Vision as well. Is there ever anyone that can throw as good?
OK, comments? Suggestions?
Also, can you save up your perks for getting more higher level perks, or can the game only handle one perk available at a time so that you lose your old perk points?