Wild_qwerty
Sonny, I Watched the Vault Bein' Built!
Does anyone know what the 'przeczytaj.txt' (readme.txt???) file says in English
Or could some nice fellow translate it
Or could some nice fellow translate it
Lich said::::How to install?
Place the files in their respective directories and everything should work.
-scripts
-data
-text
-maps
they're in the Fallout main directory
-headers
is in the Mapper directory (in scripts)
Or use a mod runner if you have a DAT file version.
It'd be good if you knew the basics of modding because the information in
files
scripts.h
scripts.lst
scrname.msg
map.msg
city.txt
maps.txt
can be totally modified or pasted manually - it's recommended if you have
your own mod so that you don't lose information (especially additional
locations, which are usually under the numbers 49, 50 in city.txt) If you're
making manual changes, it's important that the information contained in them
is in the correct order (the data in scripts.lst corresponds to scrname.msg
and if the line order is wrong you can experience some unexpected behaviour
when playing the bonus locations)
It is possible that the new locations won't appear until you've started a
new game. There are 2 new locations and you'll find them:
- B21 is south and a bit to the east of Arroyo
- the truck is right between Klamath and the Den
(if they're not there, it means the mod isn't working)
A patch to remove the city limit is necessary, it's available at FMC.
Well, that's about it, to play a mod you have got to have some modding
knowledge. It all works for me and I could access the new locations
in-game.
:::What does this mod give you?
- 2 new locations
A smaller and a larger one and within 3 dialogues, 26 scripts (try using the
binoculars option on everything in Bunker 21, you'll get some info that way)
Unfortunately, there's no quests, but this is my first released mod -
perhaps it'll be better in the following ones. All in all, it's just a
curiosity, but there aren't many mods like that out and in fact the only mod
I can compare it to is the Abbey.
Have fun, you can also e-mail me skynet5@interia.pl
visit the website: http://warsave.webpark.pl/intro.html
It'd be good if you knew the basics of modding because the information in
files
scripts.h
scripts.lst
scrname.msg
map.msg
city.txt
maps.txt
can be totally modified or pasted manually - it's recommended if you have
your own mod so that you don't lose information (especially additional
locations, which are usually under the numbers 49, 50 in city.txt) If you're
making manual changes, it's important that the information contained in them
is in the correct order (the data in scripts.lst corresponds to scrname.msg
and if the line order is wrong you can experience some unexpected behaviour
when playing the bonus locations)