Atomic Postman
Vault Archives Overseer
As it stands right now, Fallout 4 is a solidly mediocre open world action game that fails as an RPG or a Fallout game. Similarly, Skyrim was a solidly mediocre open world action game that fell flat as an RPG or an Elder Scrolls game.
That was, until the DLC added some fun content and Mods basically fixed the game.
Granted, Skyrim never did become a good RPG. However, with the right mods, it became an immersive, fun open world game that was much, much better than the vanilla content.
Will the same happen to Fallout 4? Can it be done? Well, there's the question. I feel like Bethesda have already shot themselves in the foot by delaying the GECK for so long and has snuffed whatever early modding community might have exploded outwardly upon release. The hype for Fallout 4 is pretty much dead and most people have forgotten about it already. Has Fallout 4's potential modding community already ran away?
That was, until the DLC added some fun content and Mods basically fixed the game.
Granted, Skyrim never did become a good RPG. However, with the right mods, it became an immersive, fun open world game that was much, much better than the vanilla content.
Will the same happen to Fallout 4? Can it be done? Well, there's the question. I feel like Bethesda have already shot themselves in the foot by delaying the GECK for so long and has snuffed whatever early modding community might have exploded outwardly upon release. The hype for Fallout 4 is pretty much dead and most people have forgotten about it already. Has Fallout 4's potential modding community already ran away?