I think it's a stupid idea not to have any cars. Even though Fallout 1 didn't have any (working ones at least), I've come to associate retro-styled American hunks of metal as a major source of enjoyment in the Fallout world. Provided, they don't do anything besides speed up travel, but it's cool to drive around in a supercharged Bel Air lookalike, sort of an homage to Mad Max and The Road Warrior. If this new game gets to clinical or formulaic in it's approach it might lose the sense of connection that the last two games had...just my two cents...