any function to do that?trying to disable ui and center view,hopefully is a way to do it
edit : nevermind,those that care it is metarule3(108 , , ,)
Nirran
edit : nevermind,those that care it is metarule3(108 , , ,)
Nirran
procedure map_enter_p_proc
metarule3(108, tile_num(dude_obj), 0, 0);
Chris Parks said:I care! Is there a function to centre map on player when the game chooses not to? On some of my maps - the game loads on the centre square - not where the player is.
Ardent said:Chris Parks said:I care! Is there a function to centre map on player when the game chooses not to? On some of my maps - the game loads on the centre square - not where the player is.
This happens if you place the starting hex/override_map_start_hex function too close to the edge of the map.