I Must Be Crazy 2
First time out of the vault
I looked at the party.txt file from master.dat and saw that Sulik, Vic, Goris, and Dogmeat were designed to level up 6 six times.
After Sulik levelled up for the 6th time, he would have 145 HP and 14 AP.
After Vic levelled up for the 6th time, he would have 132 HP (forgot how many AP).
After Goris levelled up for the 6th time, he would have 187 HP and 45 melee damage.
After Dogmeat levelled up for the 6th time, he would have 161 HP.
Why is it that I never see these characters level up 6 times, and they always stop levelling up after the 5th time? Is this problem correctable by scripting or is this "bug" hard-coded?
After Sulik levelled up for the 6th time, he would have 145 HP and 14 AP.
After Vic levelled up for the 6th time, he would have 132 HP (forgot how many AP).
After Goris levelled up for the 6th time, he would have 187 HP and 45 melee damage.
After Dogmeat levelled up for the 6th time, he would have 161 HP.
Why is it that I never see these characters level up 6 times, and they always stop levelling up after the 5th time? Is this problem correctable by scripting or is this "bug" hard-coded?