Changing scripts

  • Thread starter Thread starter Guest
  • Start date Start date
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Guest

Guest
OK, I picked up modding Fallout about a week ago to kill the time before Arcanum comes out and I've gotten a little stuck.

With all the great info and tools from the MOD Squad, I've managed to put me another town on the map (Raider Base from Fallout 1), but I am having trouble changing the scripts.

I find the location in hex where it is referencing the critter script, I change it. I use mapinfo to verify that it was changed, but it doesn't change the game. Is there more than one place to change the critter script?

I am putting the new map (with changed scripts) in the map directory to test it.

Any ideas? Has anyone been able to change the script names that a critter uses on a map?.

Thanks
 
Nevermind, I figured it out. There are two spots to change.

Thanks y'all. Back to lurking :-)
 
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