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Guest
Guest
I like Smaugs idea about using animal traps. Also, what in the hell do people do with the skins??? Lets actually make a use for them. How about a character perk that'd allow you to design leather armor out of acquired gecko skins? And all that rubble and trash that you find in the desert?? How about you build metal armor out of it? I mean, where in the hell is all this armor coming from any ways? Someone has to build it right? Well, you could learn how to build it as well right? As stated in another post, i agree with the idea of having and being able to build your own home in the desert... it's a really good idea. I’d like for my character; to build his/hers own machine shop as well. That’d really add a lot to the "in game" and "end game" game play. Also, if you're suppose to have more traits/perks and percents than all/most other characters, like science and repair... then wouldn’t it make sense for you to be able to be a bit ingenious and have the ability to build and create things? I want my character to simply be and act more human. And all of the above mentioned would give him/her that.
"Maybe she's born with it? Maybe it's monolith?"
"Maybe she's born with it? Maybe it's monolith?"