Anyone else seen this? I thought it was only happening with hirables (Ian, Tycho, et al) but now I've seen it with enemies as well.
For example: BadGuy1 critical fails and his gun explodes. Now BadGuy1 is treated like a container (corpse) in that hovering over him gives the hand (loot) icon/command by default, and YOU CAN LOOT HIM. This is while the critter is still fully alive.
I believe if you let a combat round pass, they go back to normal. Although i have had a few times when this happened to Ian and the only thing I could do was load a previous save. So that sucked.
Any ideas on what the hell causes this bug would be appreciated.
Pretty easy to test with a Jinxed character.
For example: BadGuy1 critical fails and his gun explodes. Now BadGuy1 is treated like a container (corpse) in that hovering over him gives the hand (loot) icon/command by default, and YOU CAN LOOT HIM. This is while the critter is still fully alive.
I believe if you let a combat round pass, they go back to normal. Although i have had a few times when this happened to Ian and the only thing I could do was load a previous save. So that sucked.
Any ideas on what the hell causes this bug would be appreciated.
Pretty easy to test with a Jinxed character.