Compiler error

Frank Horrigan@BIS

Still Mildly Glowing
When I was trying to compile Ian's script with the compiler (from the Mapper) by typing compile ian.int in dos I got this message: DOS/4GW fatal error (1008): can't load executable format for file IAN.INT [1]

What's wrong?
 
Um, you need to compile the SSL files not the INT files.

Before you do that you need to run the SSL file through a preprocessor though, and finally it's "DOS4GW compile <file>".
 
blatant plug alert!!!!

go to my site for the "setting up for compiling" tutorial...

or alternatively, they hav copies of my tutorials here at NMA..
 
A good, I didn't feel like going into details. though things could be simplified I beleive.
 
No wait, I wanted to decompile (right word?) the int file into an ssl file. As far as I remember, it was possible to do that with one of the scripting tools from the mapper...
 
Frank Horrigan@BIS said:
No wait, I wanted to decompile (right word?) the int file into an ssl file. As far as I remember, it was possible to do that with one of the scripting tools from the mapper...

If the int files are what Fallout uses, hardly so.
The comment in the documentation reads that it's not sure whether the scripts that come with the mapper are the ones in the gold version, or something like that. If there was a decompiler, they'd have been able to just decompile the scripts instead of searching for the uncompiled ones.
 
Ok, I recalled now that I used a compiler named IPP or something in the like. Anyone who knows were I still can get this compiler?

EDIT: Are there any download links left were the compilers (f.e. Noids, IPP) are not corrupted when downloaded?
 
If anyone could send me either IPP, Noids or any other decent script compiler/decompiler I would appreciate it. My email is predator_mk@hotmail.com

EDIT: If you've got one, just send it and don't post a post (...) were you first ask me if I want you to do so, as I'll be a way for awhile.
 
I suggest getting Noid's decompiler (a ruby script; version 1.01). It's much better than IPP (and the other previous one too) I can't find it anywhere on the web. With small changes (removing all "op_" prefixes) it's practically "interplay compiler" compatible too (though the package includes it's own compiler too which aparently can enable stuff the normal compiler probably can't do, though I've never tested all that).

I'll send it to you in a few.
 
Hi!

I still have a lot of problems getting ANY scripts to work....
(Again a thing I cannot handle on these PCs ;-((( )

So can someone please compile these scripts for me:

- eckaga5.ssl
- mcdavin.ssl

If anyone will volunteer, I can send the scripts to him....
(Or is there a way to do attachments in the forum ???)


Further I have still a lot of problems to get FO2 (on PC) to work....
Either it doesn't start at all - or it will crash either
- at Klamath Canyon
- changing a level up or down n the ratcaves....

I always a get a "invalid operation" or similar.....
Therefore I never reached The Den or more.....
(So I had to complete the game on a Mac! -
But I need the PC-Version running to test some Mods....)

Now, what can be wrong ?
I have W98(SE) on a AMD 1.2 GHZ with 512MB and 40 GB....



Greetings
Jona
 
red said:
I suggest getting Noid's decompiler (a ruby script; version 1.01). It's much better than IPP (and the other previous one too) I can't find it anywhere on the web. With small changes (removing all "op_" prefixes) it's practically "interplay compiler" compatible too (though the package includes it's own compiler too which aparently can enable stuff the normal compiler probably can't do, though I've never tested all that).

I'll send it to you in a few.

Could you mail me the decompiler as well?
ap@mushroom-cloud.com
 
Decompiling works just fine but I get an error message when compiling

compile:29: warning: Object#type is deprecated; use Object#class /urs/lib/ruby/1.6/racc/parser.rb:45:in `module_eval´: uninitialized constant Rac:Parser:Racc_c_parser_id (NameError)
from compile:29:in `module_eval´
from compile:29
 
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