Converting Frm to valid name format?

Prosper

Where'd That 6th Toe Come From?
The frm just sends a red ball up and down.

Som How do I convert my custom frm to a valid name format?

name of the file currently is Mine.frm
 
Hi Prosper
.FRMs names must be 8 chracters or less, this is the only requirement names need. Critter .FRMs have conventions for names, but that's only to locate animations easily.
Having a scenery piece .frm to play is the hardest part, I never managed to have one work. Does your .frm properly show in mapper/game, even if not animated?
 
Convert the FRM to a normal image using frame animator or "Titanium FRM Browser"

To get an animation to play in game you just need to attach the animate script to it in the mapper (cant remember the exact name of the script sorry)
 
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