Couple 'o Ideas....

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I been doing a lotta thinking. Now, I mentioned before, that I design video games. So I can think of a few good Ideas for Fallout.

I was thinking movie conversions. Has anybody seen the movie "Fortress". Its about an escape from a futuristic high tech prison. It would be alot harder to escape from than the muntants military base.

I was also (I mentioned this before) thinking about a star wars conversion. You could, play the part of Boba Fett (the combat armor is almost identical) and hunt down Solo, or other bounty.

I mentioned a Resident Evil conversion. A big masnsion (muliple locked doors, keys scattered, very little weapons. (and gouls as zombies)

Indian Jones anybody?? (man, I like this lucasarts thing) You could creat new temples and (vaults??) futuristic nazi bases for him to plunder. (or just remake the second movie) Plus I'd love to see That whip in fallout!

Has anybody seen "The Thing", the one with Curt russel. You could have a "town" that looks like that alaskan military base, and have a few people in your party, randomly become "things" (maybe if they were exposed to do many rem's).

Robin hood? (the blown up and half build scenery looks like somthing of a robin hood world) The bow and arrows would be interesting. And maybe, a barrel of Kazim's Black poweder. (killing that bastard Sherif would be kewl with... maybe a rocket launcher? or a sword (modded police baton).

A Final Fantasy Tactics might be kewl. With the swords. And magic could be equipped, just like a weapon. (sommons would be a prob).

Gunslingers of the old west? (a little less than wild wild). Like peacemakers, and colt .45 6 shooters. ::Yee Haw!!:: (whoa settle down...)

Starship troopers, lotsa bugs, lotsa ammo. Lots gutz, (time to turn on the old bloody murder trait)

Maybe other game conversions. I think every body here likes HalfLife? That would be somthing. What about quake... Need I even mention doom? Those would attract lottsa people to the Fallout World.

Brave Heart? Three Musketeers? andything else with a whole lotta death.

Maybe a few Vietnam war movie conversions. Ever see Apocalypse Now? (Martin Sheen at his greatest) Full metal Jacket? The Deer Hunter? Platton? (there are a few more) Oh yeah Saving Private Ryan....Wait that was WWII. But still, it would make a great conversion.

I guess all the war movies could be done.

One thing remains.... TMS? hows that mapper coming? (bet ya didn't expect me to say that?
I'm gunna send Interplay another email begging them to start selling mapper. But ya know when theres a will theres a way. These Ideas are just reasons for us to work harder. I'll keep sending emails, to interplay and other people who like fallout, and maybe they will share the glory of us all....... (thats a hella cool speach)


-The Silent Hawk-
()_________ ///// \?

http://silentorigin.homestead.com/files/hawkcopy.jpg
 
All those ideas are fine, but they have no place in Fallout 2.


>One thing remains.... TMS? hows that
>mapper coming? (bet ya didn't
>expect me to say that?

No, especially since we're not making one. Team X is though. Or was.


>I'm gunna send Interplay another email
>begging them to start selling
>mapper. But ya know when
>theres a will theres a
>way. These Ideas are just
>reasons for us to work
>harder. I'll keep sending emails,
>to interplay and other people
>who like fallout, and maybe
>they will share the glory
>of us all....... (thats a
>hella cool speach)

Maybe if you used a spell checker ;). Anyway, bug interplay all you want, but I doubt they'll sell it.

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Of course they have no place in Fallout or fallout 2, thats why they are called conversions. Nobody ever said Quake and Half Life levels have no place in JK, but we stil made em. Its the mere fact that we can. Woudn't you enjoy playing new areas that add to the fallout world. You can't journey the wastelands forever. Ja Know?

I for one would make as many maps as I could fit on the world map, hell I'd double the size of it if I could.

To make a god game better, you make it longer, to make a good game getting old, you add a few changes to it. When fallout starts to get old, people like TMS and Team X make mods, to add more fun and playbility to it. I love mods for a game, but only if they change an aspct of it, not make it easier. I don't want somthing to give me an item that will repel monsters. I want somthing that will make more monsters, or differnet ones. Ja Know?
-The Silent Hawk-
()_________ ///// \?

http://silentorigin.homestead.com/files/hawkcopy.jpg
 
Of course they have no place in Fallout or fallout 2, thats why they are called conversions. Nobody ever said Quake and Half Life levels have no place in JK, but we stil made em. Its the mere fact that we can. Woudn't you enjoy playing new areas that add to the fallout world. You can't journey the wastelands forever. Ja Know?

I for one would make as many citys/towns as I could fit on the world map, hell I'd double the size of it if I could.

To make a god game better, you make it longer, to make a good game getting old, you add a few changes to it. When fallout starts to get old, people like TMS and Team X make mods, to add more fun and playbility to it. I love mods for a game, but only if they change an aspct of it, not make it easier. I don't want somthing to give me an item that will repel monsters. I want somthing that will make more monsters, or differnet ones. Ja Know?
-The Silent Hawk-
()_________ ///// \?

http://silentorigin.homestead.com/files/hawkcopy.jpg
 
>Of course they have no place
>in Fallout or fallout 2,
>thats why they are called
>conversions. Nobody ever said Quake
>and Half Life levels have
>no place in JK, but
>we stil made em. Its
>the mere fact that we
>can. Woudn't you enjoy playing
>new areas that add to
>the fallout world. You can't
>journey the wastelands forever. Ja
>Know?

The easter eggs in Fallout 1 and 2 actually seem like they BELONG, but if you go around as the bounty hunter then the whole plot doesn't make any sense.


>To make a god game better,
>you make it longer, to
>make a good game getting
>old, you add a few
>changes to it. When fallout
>starts to get old, people
>like TMS and Team X
>make mods, to add more
>fun and playbility to it.
>I love mods for a
>game, but only if they
>change an aspct of it,
>not make it easier. I
>don't want somthing to give
>me an item that will
>repel monsters. I want somthing
>that will make more monsters,
>or differnet ones.

If you say 'Ja know?' once more I'll throttle you;). Anyway, my Enclave Troopers vs. Bounty Hunters is sort of like that. On some random encounters, if you kill everysingle person you can get up to 12000 exp points. But it makes the game hella hard.


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