Crash debugging

eardstapa

First time out of the vault
In the last few days, I've started getting a lot of crashes. They usually happen during fast travel or when opening a door (i.e. when the game is loading a new cell).

I have a very large number of mods installed, so it isn't really practical to check each one. Also, the crashes seem to happen "at random", or in other words, they aren't duplicable.

I would like to know if there are any debugging tools available that might help me narrow down the problem, or if the game keeps any kind of crash logs that might be of use.
 
You have lots of mods installed. Crashes when changing cells is a regular problem of FNV (And gamebyro in general.) Large number of mods only exacerbates this problem.

If you're not already using the 4gb executable get it. you can find compatible with NVSE on the NVSE site.

Additionally, cut down on some mods (more mods means more RAM is consumed faster which means you'll sooner crash. The 4GB patch will extend this, but ultimately, once FNV starts eating up too much memory it'll crash.

Cut down on the number of mods. Or try periodically typing PCB into the console, though this may cause additional crashes when transitioning cells.
 
Back
Top