Everyone knows them, everyone loves them. Critical failures are what being Jinxed is all about.
But how exactly do they work?
Is it a roll based on your luck? If so, how is the chance determined? If not, what is it based on at all?
Is it rolled on every attack or only after misses?
What can and can't happen on a critical failure? Is there a severity table like the one for critical hits?
I couldn't find anything on this matter in the Wiki and the manual isn't very informative either. It only gives a list of effects:
Running out of ammo; Jammed Weapon (unimplemented?); Loss of AP; Dropped Weapon; Weapon Explodes; Hit Unintentional Target (frequent enough -- is it purely toHit-related?); Damage Self.
It doesn't explain how the roll works or when it is applied, apart from the probability being bumped up by a low toHit, how-ever that is accomplished.
Anyone have any inside info on this matter? I've gotten really curious.
But how exactly do they work?
Is it a roll based on your luck? If so, how is the chance determined? If not, what is it based on at all?
Is it rolled on every attack or only after misses?
What can and can't happen on a critical failure? Is there a severity table like the one for critical hits?
I couldn't find anything on this matter in the Wiki and the manual isn't very informative either. It only gives a list of effects:
Running out of ammo; Jammed Weapon (unimplemented?); Loss of AP; Dropped Weapon; Weapon Explodes; Hit Unintentional Target (frequent enough -- is it purely toHit-related?); Damage Self.
It doesn't explain how the roll works or when it is applied, apart from the probability being bumped up by a low toHit, how-ever that is accomplished.
Anyone have any inside info on this matter? I've gotten really curious.