Croatian PC Play interviews Gavin Carter

Per

Vault Consort
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Croatian magazine PC Play has published a Fallout 3 preview accompanied by a Gavin Carter interview. Our anonymous tipper sums it up:<blockquote>They ask him what is Bethesda's target audience for Fallout 3 - RPG or FPS gamers? He answers that the game isn't a hardcore shooter but an RPG in its core with action-oriented combat. He says there's more to do than in any Call of Duty.

When they ask him about the game's 12 endings he states that there are actually 60 individual endings where some are more or less similar. (This information is totally confusing because it doesn't play well with 200 endings or so.)

He says that the differences between PC and console versions will be minimal.

He ranks the violence level of Fallout 3 as 7 or 8 on a 10-level scale. He mentions Kill Bill and Kurosawa's samurai epics here.

They ask him if he's afraid of real nuclear holocaust in the modern world and he answers that it doesn't concern him since he has no influence over it.

In the end they express their fear that consoles may badly influence Fallout 3 game mechanics.</blockquote>If the cover seems familiar it may be because the same image was used on 360 Magazine.
 
Per said:
He says that the differences between PC and console versions will be minimal.

I will kill some guys, if the PC version will have:

- shitty interface
- big big big big and even bigger letters
- shitty playercontrols

I will also kill some guys, if the german version will be translated like Oblivion, that needed a patch from the community, to make it at least "okay" playable.

I hope, someone from Bethsoft reads this here.
 
Well, then I throw a stone or two. The (german) PC version from Oblivion was so bad...
 
Per said:
When they ask him about the game's 12 endings he states that there are actually 60 individual endings where some are more or less similar. (This information is totally confusing because it doesn't play well with 200 endings or so.)

I assume this conversation took place before the "200 endings" thing in March, so that he's still in permutations mode. With 60 slides you could get a billion permutations, not the 500 from the latest previews.
 
Lexx said:
- shitty interface
You kinda can count on that.

Lexx said:
- big big big big and even bigger letters
Check.

Lexx said:
- shitty playercontrols
It's Bethesda, what do you expect? That they add keyfunctions for the PC?

Lexx said:
Well, then I throw a stone or two. The (german) PC version from Oblivion was so bad...
The international version wasn't good either... :|
 
Lexx said:
Per said:
He says that the differences between PC and console versions will be minimal.

I'm gonna have to choke a bitch, if the PC version will have:

- shitty interface
- big big big big and even bigger letters
- shitty playercontrols

I will also have to choke a bitch, if the german version will be translated like Oblivion, that needed a patch from the community, to make it at least "okay" playable.

I hope, someone from Bethsoft reads this here.

Fix'd.
 
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