In FO2 near the beginning of the game, usually in travel between klamath and the den, there is the cut scene where the mutant (I think its horrigan) blows away some farmers. I'm looking for code that launches this. Has anyone seen it? There is another one in SF when you ask the computer what happened to matt.
I wonder if they used the recording feature to save the files (SDF abd VCR) and have a way to launch those to make cut scenes. Or if not, how did they make cut scenes. Any ideas?
EDIT: If I enter recording mode and select gammovie.map, I'm in the cut scene near the den. Hmmm and I can open that map in the mapper tool. Yep its horrigan, and the script attached to him is ecbdygrd.int. Seems the mapper didn't include the source for that one. Decompiling with noid's tool yields this. Ah yes, there's the farmer and children, animations. I guess its not a cut scene in the usual sense, its straight animation. Some very interesting code in there!
I wonder if they used the recording feature to save the files (SDF abd VCR) and have a way to launch those to make cut scenes. Or if not, how did they make cut scenes. Any ideas?
EDIT: If I enter recording mode and select gammovie.map, I'm in the cut scene near the den. Hmmm and I can open that map in the mapper tool. Yep its horrigan, and the script attached to him is ecbdygrd.int. Seems the mapper didn't include the source for that one. Decompiling with noid's tool yields this. Ah yes, there's the farmer and children, animations. I guess its not a cut scene in the usual sense, its straight animation. Some very interesting code in there!