VoidVector
First time out of the vault

I was just playing around with BOSEE, and I found that:
(punchVersion7.ent, kickVersion7.ent)
High level unarmed weaponless for human (Haymaker, Power Kick, Piercing Punch and Kick) actually does energy type damage instead of normal.
(ammoAcid.ent, acidGrenade.ent)
Acid ammo is also energy. While Acid grenade is normal, it did not indicate energy thus by default it is normal.
(electroTrap.ent)
EMP Trap is energy rather than the expected electric.
P.S. Damage Type is indicated with the word "Base Damage Type" or "Default Base Damage Type"
(punchVersion7.ent, kickVersion7.ent)
High level unarmed weaponless for human (Haymaker, Power Kick, Piercing Punch and Kick) actually does energy type damage instead of normal.
(ammoAcid.ent, acidGrenade.ent)
Acid ammo is also energy. While Acid grenade is normal, it did not indicate energy thus by default it is normal.
(electroTrap.ent)
EMP Trap is energy rather than the expected electric.
P.S. Damage Type is indicated with the word "Base Damage Type" or "Default Base Damage Type"