The Vault-Tec Games website was updated with news about Darkfall, which should convince us this Tactics mod is being worked on.<blockquote>The game has currently assumed the following shape:
- the begginning corresponds to what we've seen in the demo.
- the following chapter is the escape from the Council prison after being captured in Forsayth city(in the demo it was the escape from the city with Hudsonem); from this moment onward you're free to roam the world (like Awaken, fo1/2 ), performing certain main quests will net you the opportunity to join one of the three key factions.
(...)
The final change is introduction of new player skills. Old combat abilities have been replaced by those: (...)
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(...)
Random encounters will add to the variation, as they will be made Fallout style - small, randomly placed locations with concrete, if random parameters - (unlike Tactics' green Deathclaws or ill-skinned raiders. etc.).</blockquote>Good luck to them.
Łącze: Vault-Tec Games Website
Spotted at Trzynasty Schron
- the begginning corresponds to what we've seen in the demo.
- the following chapter is the escape from the Council prison after being captured in Forsayth city(in the demo it was the escape from the city with Hudsonem); from this moment onward you're free to roam the world (like Awaken, fo1/2 ), performing certain main quests will net you the opportunity to join one of the three key factions.
(...)
The final change is introduction of new player skills. Old combat abilities have been replaced by those: (...)
<center>
</center>
(...)
Random encounters will add to the variation, as they will be made Fallout style - small, randomly placed locations with concrete, if random parameters - (unlike Tactics' green Deathclaws or ill-skinned raiders. etc.).</blockquote>Good luck to them.
Łącze: Vault-Tec Games Website
Spotted at Trzynasty Schron