There's a Fallout Tactics mod around, this one is called Darkfall. It's being done by the guys behind the Awaken mod, here's more info:<blockquote> Darkfall. A mod to Fallout Tactics. At the beginning I wanted the mod to be a large and standalone tactic mod with new background, story, etc. Unfortunatelly, sometimes it's this way that things go not the way the should, and so the mod only changes the old Fallout Tactics.
Link: Darkfall, Screenshots @ NMA Gallery
- 26 missions, including 14 known from FT and 12 new ones (including finding crashed vertibird, defending BOS' bunker against mutants, battle of a bridge, rescuing scribes, mission with driving a tank, lots of fun
).
- One free town with many NPCs, including about 15 quests and smaller locations.
- Tons of weapons -- each with separate sound effects, now they are more deadly (increased dmg).
- Old, well-known sprites and tiles from Fallout cRPGs.
- CHANGES to standard FT campaign:
- Improved Super Mutants - now equipped with laser and plasma rifles, also nightkins using stealth boys, as seen in Fo1.
- Missions with searching for Vault0 and fighting robots removed ('cause it was a terrible idea to put them into the game)
- Beastlords changed into Slavers, deathclaws [and other animals] pets removed.
Link: Darkfall, Screenshots @ NMA Gallery