Ediros
Water Chip? Been There, Done That
Well, I though it would be a nice discussion, so here it is.
Basically, I have got a couple of questions for you:
1.Do you hate/dislike dying in video games? If yes, then why?
2.What do you think is the most reasonable punishment for dying in video game?
3.Do you think nowadays don't punish you enough for death?
I will start of myself:
1.I hate dying in video games, when it is not my fault. Like I am doing well, but my characters decides to step on the mine instead of jumping over it or something. This is the most annoying kind of death for me.
However, I am not against dying due to my own mistakes, like bringing a weak team, making wrong strategy, boss surprising me with a new attack I did not expect (not one hit kill, let's say turn your team against you).
2.Well, this one is hard. I mean nowadays all death means is that you respawn a few seconds earilier and have to redo the part of the game. It is not the worst solution, but I would rather have something different than this. I would rather have something like you got very close to death, but you survived, however you will face consequences of that or something.
3.Well, most people hate losing, so they prefer easy games, where death is really hard to do. I am not sure myself.
Share your opinion below.
Basically, I have got a couple of questions for you:
1.Do you hate/dislike dying in video games? If yes, then why?
2.What do you think is the most reasonable punishment for dying in video game?
3.Do you think nowadays don't punish you enough for death?
I will start of myself:
1.I hate dying in video games, when it is not my fault. Like I am doing well, but my characters decides to step on the mine instead of jumping over it or something. This is the most annoying kind of death for me.
However, I am not against dying due to my own mistakes, like bringing a weak team, making wrong strategy, boss surprising me with a new attack I did not expect (not one hit kill, let's say turn your team against you).
2.Well, this one is hard. I mean nowadays all death means is that you respawn a few seconds earilier and have to redo the part of the game. It is not the worst solution, but I would rather have something different than this. I would rather have something like you got very close to death, but you survived, however you will face consequences of that or something.
3.Well, most people hate losing, so they prefer easy games, where death is really hard to do. I am not sure myself.
Share your opinion below.