Deus Ex Mods?

John Uskglass

Venerable Relic of the Wastes
I decided to install Deus Ex on my new comp, and anyone have any good mods that, you know, remove the suck out of the graphics? Maybe even a DX-I mod for DX2?


Also, any good mods for DX2 to remove the suck?
 
There are texture packs available for Deus Ex: Invisible War that make the game look prettier. Too bad I found out about them after I beat the game once and just couldn't find the heart to play through it again.

Here you go:
http://deusex2.filefront.com/file/DXIW_texture_pack;22988

And I had so much hope for Invisible War. I should have never listened to Warren Spector and his lies. It seems like I always get hurt when I open my heart to nerdy, bearded men.
 
Herlow,

Well since I enjoyed System Shock 2 so much It seems that Deus Ex should be my next choice. So any updates on this question? Any graphics mods for DX (first one) kinda like SHTUP and Rebirth for System Shock?
 
Project HDTP!

They have a site ... apparently it is fu**ed up.. http://offtopicproductions.com/hdtp/

Until then, check the moddb entry...

Note that it is questionable that the character models will make it into the mod, cause the U1 engine character animators have all, but died out...

They plan to release it in this... decade. ;)
 
Shifter is the best mod for Deus Ex available at the moment. I never play DE without it installed. Shifter should be of Moddb
 
Let me post the augmentations to Deus Ex Shifter accomplishes since most people are lazy linkophobics

"Removing the suck from Deus Ex." It's an odd slogan, but that's what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, "Shifter-ized".

For those of you who are sticklers for actual, quantifiable advantages, here are a few features which Shifter brings to Deus Ex:

* "Replacable" Augmentations: Find a new aug you just have to have? Now you can replace an existing augmentation with one found in an augmentation canister. Just use a medical bot to install it, like you would with any other augmentation.
* New/Better Augmentations: In unmodified Deus Ex, many of the augmentations were of limited to no value, or only useful in very specific situations. Shifter attempts to rectify this by modifying how some of these augs work (like Microfibral Muscle) or by replacing them completely with new, superior augs. (like Electrostatic Discharge)
* Alt-Fire: Long since overdue, most weapons in Deus Ex now have alt-fire modes, accessed through a separate alt-fire key. Now you can unleash a napalm bomb from your Flamethrower, or throw those ever-so-common Combat Knives at unsuspecting NPCs. For weapons without alt-fire, the button doubles as a scope toggle key.
* Unique Weapons: Scattered throughout the game in key locations are new and ever-so-deadly weapons. These weapons are unique, and only appear in that one location, nowhere else, to balance their power.
* Random NPC Inventory: In a realistic setting one would never be able to say for certain what a random passerby on the street might have on them. Shifter incorporates this into Deus Ex, giving NPCs hostile, neutral and friendly alike randomly determined items. Perhaps nothing more than some extra credits, perhaps some food or cigarettes, but maybe even a contraband substance or weapon.
* Additional Skill System: It seems somewhat unfair that a player is not rewarded with skill points for some acts of true skill, feats like defeating a room full of MiBs, or perhaps walking within just a few feet of them without being detected. Either way, combat or stealth, players are now rewarded for their feats of skill.
* Deadlier NPCs: Many of the additions made to Shifter would seem to shift the balance of power almost exclusively to the player. To counteract this, NPC AI and skill has been upgraded. Enemies shoot better, aim quicker, and dodge faster. Never underestimate a Shifter NPC. (Well, when I finish all the AI tweaks, anyway. :P)

I've spent far more time on this mod than any other project I've ever undertaken, and I don't see myself stopping anytime soon. I may get distracted from time to time, or be mostly happy with a release only to find a few flaws in it several months down the road, but I will never abandon the mod. The day I stop maintaining Shifter is the day after the Deus Ex modding community officially dies.

For those of you who are brave, check out my Savefile Project Folder from time to time. It's where I store various "snapshot" builds of Shifter as I add features between releases. You'll get to play with new goodies between the official releases, at the slight cost of having to deal with possible bugs, crash-tacular errors, and other beta-esque things.
 
Here's 2 in depth tweak guides:
http://www.techspot.com/tweaks/deusex/
http://www.tweak3d.net/tweak/deus-ex/

And the recently released mod that fixes the huge hud glitch when using high resolutions:
http://thenamelessmod.com/downloads/miscfiles/

Also, I can't suggest the Shifter mod enough. There's a ton of new stuff, and it's mostly subtle additions. From more weapons, tweaked weapons (stacking and throwing several combat knives is my fav), a new secondary fire which was missing for years, better AI, get experience for successfully sneaking around, a couple new augs, and so on.
 
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