Hi,
I just placed a modified ACBRAMHN .int and .msg into a .dat file (I placed the .int and .msg in the appropriate locations inside the .dat folders). I called it test.dat and placed it in the directory with all the other mods I have collected.
Then I ran Modrunner and tested to see if the looking text at the bottom left of the in-game screen had changed when I looked at the Bramhn in Arroyo and when I talked to the cow in Arroyo. It hadn't changed however and the orginal text was shown for the looking text and talking text.
I was under the impression any .dat run by Modrunner overwrites any files with the same file name in master.dat and patch000.dat and displays the new information.
Any idea what I'm doing wrong? Thanx
I just placed a modified ACBRAMHN .int and .msg into a .dat file (I placed the .int and .msg in the appropriate locations inside the .dat folders). I called it test.dat and placed it in the directory with all the other mods I have collected.
Then I ran Modrunner and tested to see if the looking text at the bottom left of the in-game screen had changed when I looked at the Bramhn in Arroyo and when I talked to the cow in Arroyo. It hadn't changed however and the orginal text was shown for the looking text and talking text.
I was under the impression any .dat run by Modrunner overwrites any files with the same file name in master.dat and patch000.dat and displays the new information.
Any idea what I'm doing wrong? Thanx